Factory Assets

Hand-painted modular factory asset set
Modeled in Maya | Textured in Photoshop

Role: 3D Artist – Modeling, UV Mapping, Texturing
Tools: Maya, Photoshop
Workflow: Reference gathering → Turnarounds → Low-poly modeling → UV layout → Hand-painted texturing
Goal: Design a modular factory asset set focused on strong silhouettes, readability, and material clarity, while maintaining efficiency and flexibility for real-time environments.

Interactive 3D Viewer

View on Sketchfab by Aaron

Reference Images

Modeling Workflow

Hand-Painted Textures