Pine Tree

Stylized environment prop featuring baked foliage
Modeled in Maya | Textured with Photoshop and Materialize

Role: 3D Artist – Modeling, UV Mapping, Texturing
Tools: Maya, Photoshop, Materialize
Workflow: Reference gathering → Turnarounds → Low Poly → UV Layout → High-poly branch → Bake to planes → Normal map generation → Hand-painted Textures
Goal: Produce a lightweight, stylized pine tree optimized for real-time environments.

Interactive 3D Viewer

View on Sketchfab by Aaron

Reference Images

Modeling Workflow

Hand-Painted Textures